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Wednesday, January 8, 2014

Defense and Evasion, Attack and Ability


There are two types of damage in Celtic Heroes - Auto Attacks, and Skill Attacks. Your chance to hit, or dodge them are affected by different stats. In this post I will discuss what stats determine your chance to hit or dodge an attack.



Your Auto Attack

Auto Attack is just a regular hit with your weapon. If you select a mob, and tap the sword button in the bottom right of your screen, that is your auto attack.The stat that determines your chance to hit with an auto attack is "Attack". On the Stats menu screen, it is listed under your energy number on the right side.

A higher attack will give you a better chance of hitting a mob, but the secret behind it is that it doesn't need to be overly high. To regularly hit a mob, your attack just needs to be higher than the mob's defense rating. This rating is different for every mob, so it's hard to know what it actually is. Just watch how often you hit the mob, and if you see that you miss a lot then your attack needs to be increased.

 The stats that affects your Attack rating are

  •  Dexterity - A higher Dexterity will increase your Attack.
    • 1 point Dexterity = 1 point Attack
  • Weapon Ability - Whether it's sword, axe, dagger, bow, wand, totem, or staff... a higher weapon ability will increase your chance to hit with that weapon. This means that your Attack rating will go up when you have that weapon equipped. You can get your weapon ability to increase by using the weapon.

Your Skill Attacks

Like auto attacks, your skill attacks can also be evaded. However, the chance to hit with skills has nothing to do with Dexterity.Your skill attack chance to hit is determined by your ability. Your ability is different based on your class
  • Warrior - Melee Ability
  • Rogue - Cunning Ability
  • Ranger - Ranged Combat Ability
  • Mage - Fire Magic, and Ice Magic Abilities
  • Druid - Nature Magic Ability
A higher ability will increase the chance of you hitting a mob with a skill attack. These abilities will increase as you use skills.

Mob's Auto Attacks

Just like you, mobs also have auto attacks. They also play by the same rules that you do, as the mob's chance to hit is based on their Attack rating. Similarly, your chance to dodge their attack is based upon your Defense rating (located under your Attack on the right side of the Skills menu). 

To dodge a mob's attack regularly, your Defense needs to be higher than the mob's Attack rating. This rating is different for every mob, so it's hard to know what it actually is. Just watch how often you hit the mob, and if you see that you miss a lot then your attack needs to be increased. 


 The stat that affects your Attack rating is:
  •  Dexterity - A higher Dexterity will increase your Defense. 
    • 1 point Dexterity = 2 Points Defense

Mob's Skill Hits

Your chance to avoid a skill attack is determined by your evasion abilities. There are 5 evasion abilities, and each one will help you avoid a different type of skill attack:

  • Reflex - affects your ability to avoid movement impairment skills 
    • Roots, freeze, shield bash, bolas and other stun / hold skills
  • Warding - affects your ability to avoid direct damage spells 
    • Fire Bolt, Ice Shards, Lightning Strike, etc.
  • Vigor - affects your ability to avoid damage over time skills
    • Strangling Vines, Rend, Incinerate, etc
  • Fortitude - affects your ability to avoid physical attack skills 
    • Pummel, Gore, Quick strike, etc.
  • Willpower - affects your ability to avoid weakening skills
    • Howling wind, Lure of fire/ice, Smoke bomb, etc

You can increase these abilities by getting hit by these types of attacks. Here are some training guides to get you started on increasing these abilities:
For every 2 points of these abilities, you gain 1 point in it's respective skill evasion.

Other Ways to Increase Your Attack/Defense

You can also increase your attack through gear and skills. Look for gear that gives you a bonus to Dexterity, or to Attack.

Skills that increase attack/lower mob's defense: 
  • Steady Aim
  • Smoke Bomb
  • Howling Wind
  • Frenzy
Skills that increase defense/lower mob's attack:
  • Fast Reflexes
  • Defensive Formation


Other Ways to Increase Your Skill Evasions

You can also increase your Skill Evasions through gear and skills. Look for gear that gives you a bonus to any of the 5 skill evasions. Many of the quest armors will do this.


Skills that increase your evasion ability
  • Enduring Guard
  • Bless
Skills that decrease mob's evasion ability
  • Expose Weakness

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