Wow! You're level 150! I bet you're wondering what "Should you Buy?" Read this post and I'll tell you all about the Lord Ealdwin level 150 luxury shop! I'll be diving into the items, looking at the stats, and letting you know if you should bother picking up these items.
Should you Buy?
Offhand Weapons - Should you buy? Yes absolutely!
- Warrior/Rogue - Get an axe. Doesn't matter what kind really.
- Rogues can get a dagger as an alternative if you're dex based, but in my opinion the axe is better and has a better resale value.
- Ranger - Either type of quiver
- There is a lot of debate as to which one is better.
- The quiver of the wild has a better resale value, and is ideal if you always haste
- Quiver of the Wind is good if you don't want to buy a hate ring, and are str based, which at this level you should be.
- Mage/Druid - Focus of the Mystic
Shields and Armour - Should you buy? Maybe, if...
- Druid/Mage - Crown of the Sorcerer is a good buy, but you can get by with your quest armor, or the (ancient) beastbone armor that you may have by now. So you don't necissarily need it.
- Tank Warrior - If you're tanking stuff at this level, you're probably going to need a Shield of the Bastion. But my preference is to let the higher level characters do the tanking, and just level up with the offhand axe you should have bought. Besides, you'll be getting your Dragonlord Shield soon if your clan is able to get it for you.
Jewellery - Should you buy? Yes, if your clan didn't gear you.
- Warrior, Rogue, Ranger - Amulet of Annihilation
- Mage, Druid - Talisman of the Stars
Lord Ealdwin Luxury Shop (level 150 Req)
|Carrowmore Tunnels - West of Fianna Encampment Leystone|
|Elder Blade||Offhand||450k||Regens Hp by 35 and Energy by 25, Cold Dmg 150, Focus 60, Vit 60|
|Arcane Axe of Conquest||Offhand||475k||Magic Dmg 300, Attack 250, Str 150, Resist Magic +250|
|Fiery Axe of Conquest||Offhand||475k||Heat Dmg 300, Attack 250, Str 150, Resist Heat +250|
|Freezing Axe of Conquest||Offhand||475k||Cold Dmg 300, Attack 250, Str 150, Resist Cold +250|
|Arcane Dagger of Celerity||Offhand||500k||Haste 30%, Magic Dmg 150, Dex 200, Skill Invocation of Rending - +500 Attack for 30 Secs|
|Fiery Dagger of Celerity||Offhand||500k||Haste 30%, Heat Dmg 150, Dex 200, Skill Invocation of Rending - +500 Attack for 30 Secs|
|Freezing Dagger of Celerity||Offhand||500k||Haste 30%, Cold Dmg 150, Dex 200, Skill Invocation of Rending - +500 Attack for 30 Secs|
|Dagger of Bounty||Offhand||475k||Regens Hp and Energy by 25, Pierce Dmg 30, Poison Dmg 80, Attack 250|
|Quiver of the Wind||Offhand||450k||Haste 30%, Pierce Dmg 25, Str 90, Skill Invocation of Thorns - Boosts Dmg 150 for 30 Secs|
|Arcane Quiver of the Wild||Offhand||500k||Regens Hp and Energy by 25, Magic Dmg 200, Dex 150|
|Fiery Quiver of the Wild||Offhand||500k||Regens Hp and Energy by 25, Heat Dmg 200, Dex 150|
|Freezing Quiver of the Wild||Offhand||500k||Regens Hp and Energy by 25, Cold Dmg 200, Dex 150|
|Focus of the Mystic||Offhand||475k||Regens Energy by 25, Focus 250|
|Idol of Sorcery||Offhand||475k||Regens Energy by 40, Energy 300, Resist Heat, Cold, Magic +250, Spell, Movement and Weakening Attack Evasion +350|
Shields and Armour
|Helm of the Titan||Head||240k||Regens Hp by 25, Armour 10, Hp 250, Wounding Attack Evasion +200|
|Arcane Helm of the Champion||Head||240k||Magic Dmg 90, Armour 10, Attack 250|
|Fiery Helm of the Champion||Head||240k||Heat Dmg 90, Armour 10, Attack 250|
|Freezing Helm of the Champion||Head||240k||Cold Dmg 90, Armour 10, Attack 250|
|Crown of the Sorcerer||Head||240k||Resist Heat, Cold, Magic +70, Focus 90, Spell Attack Evasion +200|
|Crown of the Grandmaster||Head||300k||Regens Energy by 35, Energy 250, Weakening Attack Evasion +200|
|Shield of the Bastion||Offhand||500k||Armour 250, Vit 80, Resist Heat, Cold, Magic +250, Physical Attack Evasion +300|
|Sheild of the Ravager||Offhand||475k||Armour 150, Defence 200, Str 150, Resist Heat, Cold, Magic +150, Permanent Cloak that deals 50 - 100 Dmg|
|Ring of Essence||Ring||150k||Regens Hp by 15, Hp 60|
|Ring of Souls||Ring||150k||Regens Energy by 15, Energy 60|
|Ring of War||Ring||200k||Attack 50, Vit 50, Physical and Spell Attack Evasion +200|
|Ring of Artifice||Ring||200k||Defence 50, Focus 50, Spell and Weakening Attack Evasion +200|
|Ring of Might||Ring||200k||Hp 50, Str 50, Wounding and Weakening Attack Evasion +200|
|Ring of Force||Ring||200k||Energy 50, Dex 50, Movement and Wounding Attack Evasion +200|
|Bracelet of Essence||Bracelet||300k||Regens Hp by 20, Hp 250, Resist Heat, Cold, Magic +100|
|Bracelet of Souls||Bracelet||300k||Regens Energy by 20, Energy 250, Resist Heat, Cold, Magic +100|
|Bracer of Endurance||Bracelet||250k||Hp and Energy 200, Resist Heat, Cold, Magic +200|
|Bracer of Shrouding||Bracelet||250k||Physical, Spell, Movement, wounding and Weakening Attack Evasion +500|
|Amulet of Annihilation||Necklace||500k||Heat Dmg 120, Attack 100, Hp and Energy 200|
|Talisman of the Stars||Necklace||500k||Regens Hp and Energy by 40, Hp and Energy 200|