Breaking

Post Top Ad

Tuesday, October 30, 2012

Samhain 2012 Guide


This is your guide to the Samhain 2012 Halloween event in Celtic Heroes that was from October 30, 2012 to December 19, 2012. I'll be showing you new bosses, quests, luxury items, mounts, fashion, and mobs along with maps and info about each part of the event.

Bosses

King Vorum Dreadbone (140/6*)A giant skeleton boss that sat at the end of the Northern Penninsula in Lir's Reach. His signature skill was the Eight Flames of Doom, where he would shoot 8 fireballs at random people in the area. This boss drops 3 items. He continues to show up as a rare spawn in Lir's Reach after the event ended, but he was moved to the beach area West of the Skullcrusher Camp.


Prince Corvax Dreadbone (130/5*)
Same type of boss as Vorum, except a little easier. He only drops one item.

Boss Drops

  • Charms - Charms that added +10 to a variety of skills. It also added +100 to a weapon  shill, and +60 to a resistance. Each class had 4 possible, and their level req is 130
Class Resist +60 Skill +100 Skill +10
Crushing Charm of  Ghostskin Druid Crush Totem Ward of Fire
Crushing Charm of  Ghoulskin Druid Crush Hand to Hand Ward of Giants
Magical Charm of The Grave Druid Magic Nature Magic Calm
Magical Charm of  Raising Druid Magic Staff Spring of Life
Flaming Charm of  Cursing Mage Heat Ice Magic Lure of Magic
Flaming Charm of  The Lich Mage Heat Fire Magic Energy Well
Frosted Charm of Atrophy Mage Cold Hand to Hand Lure of Giants
Frosted Charm of Decay Mage Cold Wand Lure of Soldiers
Magical Charm of  Deathwalk Ranger Magic Spear Conceal
Magical Charm of  Claws Ranger Magic Hand to Hand Defensive Spikes
Piercing Charm of  Claws Ranger Pierce Bow Defensive Spikes
Piercing Charm of  Deathwalk Ranger Pierce Bow Conceal
Piercing Charm of The Ghost Rogue Pierce Dagger Hide
Piercing Charm of The Ghoul Rogue Pierce Dagger Play Dead
Slashing Charm of The Ghost Rogue Slash Hand to Hand Hide
Slashing Charm of The Ghoul Rogue Slash Spear Play Dead
Crushing Charm of  The Banshee Warrior Crush Blunt Warcry
Crushing Charm of  The Undead Warrior Crush Spear Enduring Guard
Slashing Charm of The Banshee Warrior Slash Sword Warcry
Slashing Charm of The Undead Warrior Slash Axe Enduring Guard
  • Amulets- This boss dropped necklaces that are in the table below.
Class Stat Bonus Health Energy Armor Attack Defense Skill +100
Amethyst Amulet of The Pyre Rogue Heat Dmg +75 50 Cunning
Amethyst Amulet of The Tomb Rogue Cold Dmg +75 50 Cunning
Diamond Amulet of  The Pyre Ranger Heat Dmg +75 50 Ranged Combat
Diamond Amulet of  The Tomb Ranger Cold Dmg +75 50 Ranged Combat
Emerald Amulet of The Grave Druid Focus +40 50 Nature Magic
Emerald Amulet of The Tomb Druid Focus +40 50 Nature Magic
Mighty Amulet of Blades none Slashing Dmg +15 50 50
Mighty Amulet of Knives none Pierce Dmg +15 50 50
Mighty Amulet of Maces none Crush Dmg +15 50 50
Ruby Amulet of The Grave Warrior Magic Dmg +75 25 Melee Combat
Ruby Amulet of The Pyre Warrior Heat Dmg +75 50 Melee Combat
Ruby Amulet of The Tomb Warrior Cold Dmg +75 50 Melee Combat
Vital Amulet of Blades none Slashing Dmg +10 100 100
Vital Amulet of Knives none Pierce Dmg +10 100 100
Vital Amulet of Maces none Crush Dmg +10 100 100
  • Burial Rings - Added skill and stat points. They had a level req of 100
Burial Ring of  Class Stat +20 Skill +20 Evasion +50
Axe Mastery Warrior Strength Axe Physical
Blunt Mastery Warrior Vitality Blunt Wounding
Bow Mastery Ranger Strength Bow Wounding
Cunning Mastery Rogue Dexterity Cunning Wounding
Dagger Mastery Rogue Strength Dagger Weakening
Fire Magic Mastery Mage Focus Fire Magic Spell
Hand to Hand Mastery Rogue Vitality Hand to Hand Movement
Hand to Hand Mastery Ranger Vitality Hand to Hand Spell
Hand to Hand Mastery Mage Dexterity Hand to Hand Wounding
Hand to Hand Mastery Druid Dexterity Hand to Hand Physical
Ice Magic Mastery Mage Vitality Ice Magic Spell
Melee Combat Mastery Warrior Vitality Melee Combat Wounding
Nature Magic Mastery Druid Focus Nature Magic Spell
Ranged Combat Mastery Ranger Dexterity Ranged Combat Movement
Spear Mastery Warrior Vitality Spear Movement
Spear Mastery Rogue Dexterity Spear Weakening
Spear Mastery Ranger Strength Spear Movement
Staff Mastery Druid Dexterity Staff Physical
Sword Mastery Warrior Strength Sword Physical
Totem Mastery Druid Vitality Totem Wounding
Wand Mastery Mage Dexterity Wand Weakening



Quests

Coven Hats
This quest had you collecting orange pumpkins around Lir's Reach. There were 7 witches around Lir's Reach giving quests for different color hats. The first witch took 10 pumpkins for a red hat. The second witch took 3 red hats for a pink one, the third took 3 pinks for a yellow, and so on. See the chart below to see more details about the quest.

1 Black Hat = 5 green pumpkins
1 Red Hat = 10 pumpkins
3 Red Hats = 1 Pink Hat (30 pumpkins total)
3 Pink Hats = 1 Yellow Hat (90 pumpkins total)
3 Yellow Hats = 1 Green Hat (270 pumpkins total)
3 Green Hats = 1 Blue Hat (810 pumpkins total)
3 Blue Hats = 1 Purple Hat (2,430 pumpkins total)
3 Purple Hats = 1 White Hat (7,290 pumpkins total)

The blue, purple, and white hats sparkle. The white coven hat is one of the rarest in the game due to the fact that it's old and the quest was difficult so not many people got this hat.

Bat Wands
There were witches flying around Lir's Reach that dropped Witches Brew. If you turn in 10 witches Brews to the quest giver in the tavern, you get a Cane of Bats. If you do this 5 times, you can turn in your 5 Canes of Bats for a Grand Cane of Bats. Both types shoot projectiles that look like bats, but the Grand version sparkles.

Duskshadow Armor
This armor set was gotten from quests in Lir's Reach by defeating undead bosses in a daily quest. See the video below for more details. These quests were kept in the game after the event ended due to popular demand. They were greatly changed in he release of the Destiny Engine Update. 
Click Here to See the New Duskshadow Armor Guide.

 
Darkshadow Armor
This armor set was gotten from quests in Stonevale by defeating undead bosses in a daily quest. See the video below for more details. These quests were kept in the game after the event ended due to popular demand. They were greatly changed in he release of the Destiny Engine Update. 
Click Here to See the New Darkshadow Armor Guide.

 
Spiritshadow Armor
This armor set was gotten from quests in the otherworld by defeating undead bosses in a daily quest. See the video below for more details. These quests were kept in the game after the event ended due to popular demand. They were greatly changed in he release of the Destiny Engine Update. 
Click Here to See the New Spiritshadow Armor Guide.



Mobs

Bat Masks
Batmask mobs are special mobs that spawned around the world, and dropped Bat Mask head armor. They were kept in the game as rare spawn mobs after the event ended. See the video below for information on how to get a Bat Mask.



Fashion

Skeleton Charms
There was a shop where you could buy charms that made you look like skeletons or zombies. There was a flaming skeleton charm that set your head on fire, and others that made you look like the zombie bosses from the Samhain armor quests. The most expensive was the skeleton king charm that made you look like Vorum Dreadbone. See the video below for more shop details.

Ghost Charms
There was a shop where you could buy charms that made you look like wraiths. There were different colors, and sparkling and non-sparkling versions. The most expensive was the skeleton king charm that made you look like a sparkling Shivercowl. See the video below for more shop details.

Coven Fashion
The witch fashion shop gave female characters another option for clothes, allowing them to buy red, black, and white coven fashion. This shop was kept in the game after the event ended, and is still there to this day. See the video below for more shop details.

Mount Shop

Brooms
The mounts for this event were brooms, the most expensive being the divine brooms. To see these in the shops, you needed to have a certain amount of gold, which is why in the video below they are not featured. The divine brooms came in three variations: Embers that had fire on the end of the broom, Winter that had ice particles on the end of the broom, and Magic which had sparkles on the end of the broom. See the video below for more shop details.




Sources


Post Top Ad